Thursday, September 15, 2011
I started the week talking about my short story class, and some of the challenges that come with providing feedback to our peers. The worst of it was talking about a sex scene buried in one of the many stories we’ve read so far. And, mostly, it was a whole lot of worrying over nothing. [...]
Tuesday, September 13, 2011
I’m taking a short story class out at OU this fall. It’s the one I mentioned in the English department, where the professor claimed fantasy and science fiction stories don’t feature complex, compelling characters. Bah. That still makes me angry. I’m going to get myself in trouble in that class if I’m not careful. Still, [...]
Thursday, September 1, 2011
I started the week with fond remembrances of cliff-diving without the water. And I started that post with a link back to other stories from my childhood, exploring the far forested acres of my parents’ farm. I blamed the recent nostalgia on my childhood buddy Josh, for mentioning some of those stories on Facebook, but [...]
I’ve spent a couple weeks trying desperately to finish up Taming Fire for publication this month. But last time we talked, it was about the questions that keep people reading your stories, and the big story question that drives your story forward. I said offhand that well-designed story questions and scene questions make it much [...]
Characters are like the paint samples of the world. Some of them are vivid. Some are pale. A select few are restful and pleasant to the reader’s eye the moment they step onto the page. Yet others look icky, no matter what light we cast them in. But they all need molding and clarifying, and that’s where the hard work starts…
Filed in For Fun
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Also tagged Aaron Pogue, Athena, Character Development, Creative Writing, Julie Velez, Paint, Rewriting, Storytelling, Trish Pogue, WILAWriTWe, Zeus
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